Cornell University
B.A. in Computer Science and Mathematics
Software Developer
Undergraduate at Cornell University studying Computer Science and Mathematics. I build software across web, backend, XR, and machine learning.
B.A. in Computer Science and Mathematics
Full-stack development, XR interfaces, and ML systems
About
I love designing software that helps people in their everyday life. That includes full-stack applications for education, mixed reality productivity apps, and machine learning tools that make life easier.
At Cornell, I balance coursework, clubs, and project teams. I am on the software team at Cornell XR and currently a TA for CS 2110. Outside school and work, I , , and play .
Work Experience
Cornell Bowers College of Computing and Information Science
Jan 2026 – Present
Ithaca, NY
Cornell XR Project Team
Nov 2025 – Present
Ithaca, NY
VCU College of Engineering Research Lab
Jul 2024 – May 2025
Richmond, VA
Skills
Projects
Adaptive studying and tutoring platform focused on personalized question selection and modern edge deployment.
Built with TanStack Start, React, Drizzle ORM, and PostgreSQL. Created a CI/CD pipeline for Cloudflare Workers, Neon, and R2 storage, designed an adaptive question algorithm using semantic vector similarity with tag-based fuzzy search, and implemented authentication and email flows with Better Auth and Google OAuth.
Competitive and solo quiz game for IPA transcription practice.
Built with Spring Boot services, JPA-backed PostgreSQL, Dockerized deployment, and a React client.
Collaborative language parser and distributed simulation platform from CS 2112.
Implemented custom-language recursive descent parser and AST, simulation logic, multithreaded distributed computing, SparkJava APIs, and JavaFX client GUI.
Cipher suite with Caesar, substitution, Vigenere, and full RSA support for large-file encryption.
Included strong JUnit coverage and a command-line workflow for secure file operations.

Hack@Brown 2026 project for safer, accessible route planning across walk and drive travel modes.
Built a Spring Boot backend with PostgreSQL/PostGIS, integrated A* pathfinding with hazard-aware edge weights, and shipped a React + Leaflet/OpenStreetMap client with crowdsourced image reporting and Gemini-assisted danger scoring. Containerized with Docker Compose.

Big Red Hacks 2025 project that makes music discovery feel like a dating app.
Led backend architecture development with Flask RESTful APIs, Gemini prompt engineering, and SQLAlchemy persistence for personalized playlists.
Quest 3 mixed-reality archery training range with room-aware boundaries, accurate arrow physics, and precise hand tracking.
Designed and developed with Unity, C#, and Meta XR SDK for immersive gameplay right in your bedroom.